Access to database tables from within MUDzilla is accomplished using the
abstract object. The
TMZTable object contains properties and methods for connecting persistent properties to their matching values within the rows and columns of a database table.
Within a MUDzilla database, a special collection of tables is used to define the working object model for the simulation. Called the MUDzilla Class Library (MCL), this set of objects describes the behavior of all objects within the simulation. In database terminology, the MUDzilla Class Library is referred to as a data dictionary. Using SQL query techniques, complex reports can be generated using the data within the MCL.
One such application is the MUDzilla Object Profiler, the tool used to maintain the MCL, and it contains reports for creating customized documentation, SQL scripts, and even Object PASCAL code. The Object Profiler uses the
property to distinguish each object within the MCL. There is a many-to-one correspondence between an object's
ClassName, and its underlying database table. Other tables exist for storing information regarding properties, property values, methods, class groups, and object types.
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