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Skill Skill

A Set of Skills
A skill is a measure of some ability. In MUDzilla, skills are represented using two objects:

Skills are used to determine how well a participant performs various tasks. A skill called herbalism, for example, might impart special knowledge to a participant regarding the medicinal properties of plants. Such a skill might be obtained from a master herbalist, called a trainer. The transmission and expansion of skills is a core evolutionary factor in any simulation.

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